Games that problem the player with important thinking to solve levels. I actually assume I might play Picross all day, on a regular basis for the remainder of my life and never, ever get sick of it. Picross DS was my favourite variant, with a really large number of puzzles within the base sport, and a close to-infinite, in concept, number of further puzzles thanks to each participant-created puzzles and the free puzzle packs Nintendo used to ship out through ye olde Nintendo WiFi Connection.
16 Snark Hunt (Atari eight-bit, 1982) is a single-participant game of logical deduction, 17 a clone of the Seventies Black Box board game. But though the challenges begin out relatively simple, they shortly get rather more difficult, as the game relies on a set of increasingly elaborate mechanics to get the bubbles to align (there are nearly 200 levels to play by).
Minesweeper , where the participant should find mines on a playfield by uncovering tiles based on a number in every uncovered sq. giving the variety of adjacent mines. In fact, this may tie with Tetris Attack as my favourite puzzle recreation if the criteria matches.
Nintendo ‘s The Legend of Zelda: Breath of…